![]() Let’s be honest, “easy to use” usually translates as “limited features”. Bring on some updated importers and this might catch on! Change the CAD model and the Keyshot scene updates – I would describe as “fast”. ![]() If you are lucky enough to have either an old copy of your favourite CAD product, or other geometry-creation software that’s one of Luxion’s favoured partners, then the new “Live Linking” your models will certainly be of interest. That’s not particularly “fast” in my book. You’ll very quickly discover that the importers for mainstream CAD products like Solidworks & Inventor are 2 years out of date, Alias needs to be installed, Maya needs to be licensed… (Hang on – Maya? Why would you render in Keyshot if you already have Maya installed and licensed?) So if your CAD software is up-to-date, you’ll have to export your models as an alternative format, then import them into Keysot. But you’d hardly describe the product as being the “fastest” when discussing model import workflows. It makes focussing on the task of say lighting, or texturing, an absolute joy without having to close a bunch of other windows. With most rendering solutions, you can quickly lose your model under a pile of dialogs and windows, but the new UI in Keyshot 5 keeps these windows in check by allowing you to stack, dock, stack-tabbed and so on. Keyshot 5 is the “fastest” – at what? Fastest at sucking you in with its new slick new user interface – yep. The rendering software market is a crowded and often confusing place but Keyshot pitches itself as “fastest and easiest to use 3D rendering and animation software available” so I’m going to take a look at both claims. Is it perfect yet? Well, you’ll need to read on to find out, but if you’re looking for a canned demo of what’s new, there’s a video further down this page that wraps it all up nicely. I’d buy it just for the new user interface, but there’s so much more in this release. But they have, and they’ve done it in style. It’s hard to imagine how you could take the most loved-up rendering software of 2013 and make it better. Learn more about the requirements and limitations of GPU mode in KeyShot here.“Dino-bike” (Model Credit: Flying Kiwi Motorcyles) This will increase rendering speed noticeably. KeyShot has traditionally been CPU based rendering, but if you have the right GPU, you can switch to GPU mode in the Ribbon. If you want to keep the snapshot on your clipboard you can use the Copy Screenshot to Clipboard option in the Main Menu > Render. You can set the format of the screenshot in Preferences > General. The Screenshot will be named with the Scene name combined with an incremental number (the Global Revision number, that you can also use in your Name Templates). The screenshot button in the toolbar or Main Menu > Render > Save Screenshot will save a snapshot, of the Real-time view, to your Renderings folder. If you only need draft images, a screenshot from the Real-time view could be all you need. In the Real-time view the image quality will slowly improve (res-up). The following pages will take you through the Render Output, Render Optionsand the Render Queue. You find the Render dialog on the KeyShot Toolbar or in the Main Menu > Render > Render… Screenshot In KeyShot we have the Real-time View, which renders the scene in real time, and the Render dialog where you can select what to render and how. Best Practices for 3MF Export for 3D Printing.Best Practices for Sharing and Embedding USDz and GLB Files.License Server Installation (PC) - Custom.Client Error: Unsupported KeyShot Version.Server Error: Invalid Mac Address (HostID).
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